![]() In summary, then, we can’t escape the feeling that Company of Heroes 2 is really only a game for continued fans of the original: those that are simply looking for a slight new twist on their favourite title to make it exciting again. Up close, there's clearly an improvement in detail levels between COH (top) and COH2 (bottom) but zoomed out the differences can be subtle. Of particular note are snipers who can see much further than normal units, making them vital for advancement into unknown territory, which again is another tweak that seasoned players will have fun incorporating into their tactics. This new feature constantly reinterprets how much of the map remains visible based on environmental conditions, unit skills and of course terrain. ![]() This new mode really excels because it frees itself of the forced drip-feed of new features and the tedious story of the singleplayer campaign, providing a bit more focus for multiplayer and letting you explore the limits of the new gameplay elements.Īlso highlighted here is the new ‘TrueSight’ fog of war system, which goes somewhat unnoticed in the single player game. It presents the player with a number of challenges – survive a wave of attacks, or take on a battle with certain restrictions – that can be tackled either alone or with other players. ![]() Best of all on the multiplayer front is a new game mode called Theater of War, which combines singleplayer and multiplayer elements.
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